SHA-256 and 8-bit video games question

I hope this question does not violate any rules of this r/. Here goes!

I know nothing about coding, but in researching features of old 8-bit video games for a story I am writing, I noticed that 256 bits (or sometimes 255) is the outer limit of what those early games can handle for certain play aspects. (For example, you can only gather a maximum of 255 rupees in Zelda, Pac-Man has it's "level 256" glitch, etc.).

Does the "256" in SHA-256 relate at all to this 8-bit limit? If so, I would be grateful for anyone who could explain it to me in layman's terms.

Thanks!

submitted by /u/Darth_BunBun
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from hacking: security in practice https://ift.tt/0XfqvpR

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